hotgo/server/internal/websocket/client.go

205 lines
4.7 KiB
Go

// Package websocket
// @Link https://github.com/bufanyun/hotgo
// @Copyright Copyright (c) 2023 HotGo CLI
// @Author Ms <133814250@qq.com>
// @License https://github.com/bufanyun/hotgo/blob/master/LICENSE
//
package websocket
import (
"context"
"github.com/gogf/gf/v2/container/garray"
"github.com/gogf/gf/v2/errors/gcode"
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/net/ghttp"
"github.com/gogf/gf/v2/os/gctx"
"github.com/gogf/gf/v2/os/gtime"
"github.com/gogf/gf/v2/util/guid"
"github.com/gorilla/websocket"
"hotgo/internal/library/contexts"
"hotgo/internal/library/location"
"hotgo/internal/model"
"runtime/debug"
)
const (
// 用户连接超时时间
heartbeatExpirationTime = 5 * 60
)
// 用户登录
type login struct {
UserId int64
Client *Client
}
// GetKey 读取客户端数据
func (l *login) GetKey() (key string) {
key = GetUserKey(l.UserId)
return
}
// Client 客户端连接
type Client struct {
Addr string // 客户端地址
ID string // 连接唯一标识
Socket *websocket.Conn // 用户连接
Send chan *WResponse // 待发送的数据
SendClose bool // 发送是否关闭
closeSignal chan struct{} // 关闭信号
FirstTime uint64 // 首次连接时间
HeartbeatTime uint64 // 用户上次心跳时间
Tags garray.StrArray // 标签
User *model.Identity // 用户信息
context context.Context // Custom context for internal usage purpose.
IP string // 客户端IP
UserAgent string // 用户代理
}
// NewClient 初始化
func NewClient(r *ghttp.Request, socket *websocket.Conn, firstTime uint64) (client *Client) {
client = &Client{
Addr: socket.RemoteAddr().String(),
ID: guid.S(),
Socket: socket,
Send: make(chan *WResponse, 100),
SendClose: false,
closeSignal: make(chan struct{}, 1),
FirstTime: firstTime,
HeartbeatTime: firstTime,
User: contexts.Get(r.Context()).User,
IP: location.GetClientIp(r),
UserAgent: r.UserAgent(),
}
return
}
// 读取客户端数据
func (c *Client) read() {
defer func() {
if r := recover(); r != nil {
g.Log().Warningf(ctxManager, "client read err: %+v, stack:%+v, user:%+v", r, string(debug.Stack()), c.User)
}
}()
defer func() {
c.close()
}()
for {
_, message, err := c.Socket.ReadMessage()
if err != nil {
return
}
// 处理消息
handlerMsg(c, message)
}
}
// 向客户端写数据
func (c *Client) write() {
defer func() {
if r := recover(); r != nil {
g.Log().Warningf(ctxManager, "client write err: %+v, stack:%+v, user:%+v", r, string(debug.Stack()), c.User)
}
}()
defer func() {
clientManager.Unregister <- c
c.Socket.Close()
}()
for {
select {
case <-c.closeSignal:
g.Log().Infof(ctxManager, "websocket client quit, user:%+v", c.User)
return
case message, ok := <-c.Send:
if !ok {
// 发送数据错误 关闭连接
g.Log().Warningf(ctxManager, "client write message, user:%+v", c.User)
return
}
c.Socket.WriteJSON(message)
}
}
}
// SendMsg 发送数据
func (c *Client) SendMsg(msg *WResponse) {
if c == nil || c.SendClose {
return
}
defer func() {
if r := recover(); r != nil {
g.Log().Infof(ctxManager, "SendMsg err:%+v, stack:%+v", r, string(debug.Stack()))
}
}()
c.Send <- msg
}
// Context is alias for function GetCtx.
func (c *Client) Context() context.Context {
if c.context == nil {
c.context = gctx.New()
}
return c.context
}
// Heartbeat 心跳更新
func (c *Client) Heartbeat(currentTime uint64) {
c.HeartbeatTime = currentTime
return
}
// IsHeartbeatTimeout 心跳是否超时
func (c *Client) IsHeartbeatTimeout(currentTime uint64) (timeout bool) {
if c.HeartbeatTime+heartbeatExpirationTime <= currentTime {
timeout = true
}
return
}
// 关闭客户端
func (c *Client) close() {
if c.SendClose {
return
}
c.SendClose = true
c.closeSignal <- struct{}{}
}
// Close 关闭指定客户端连接
func Close(client *Client) {
client.close()
}
// SendSuccess 发送成功消息
func SendSuccess(client *Client, event string, data ...interface{}) {
d := interface{}(nil)
if len(data) > 0 {
d = data[0]
}
client.SendMsg(&WResponse{
Event: event,
Data: d,
Code: gcode.CodeOK.Code(),
Timestamp: gtime.Now().Unix(),
})
before(client)
}
// SendError 发送错误消息
func SendError(client *Client, event string, err error) {
client.SendMsg(&WResponse{
Event: event,
Code: gcode.CodeNil.Code(),
ErrorMsg: err.Error(),
Timestamp: gtime.Now().Unix(),
})
before(client)
}
// before
func before(client *Client) {
client.Heartbeat(uint64(gtime.Now().Unix()))
}